Texturing and UV map a lego man version 2 – part of micro modelling

I have created a second version of a lego man, I used the same procedure as the lego man on version 1.

I created a UV map of the face as seen on the screenshot below:

Screenshot of a lego man UV Texture Editor face structure

After creating a UV map for the lego man face, I then dragged the UV map in Photoshop, I also locked the background so I cannot edit it, I coloured the background in pink and also dragged my face onto the UV map. Below is a screenshot of my face in Photoshop with the background coloured in:

Screenshot of a lego man face in photoshop

After colouring in the background and placed my face on the UV map, I then assigned that UV map on to my lego man face by using “Hypershade” and import an image file in there and assigned it to my lego man face. I also selected the faces of the front body that I wanted to UV map and I also selected “Automatic Mapping”. I then selected “UV Texture Editor” so I could save a snapshot of the UV map. Below is a screenshot of my face and the head coloured in, and also the “UV Texture Editor” of the front body faces:

Screenshot of a lego man UV Texture Editor front body structure

After creating the front body structure of the UV map, I then dragged the UV map onto Photoshop. I coloured in the front body of the UV map, and dragged an image of a superman symbol that I had in Photoshop, onto the UV map. Below is a screenshot of it:

Screenshot of a lego man front in photoshop

After UV mapping the symbol onto the front body, I then applied the UV map onto the lego man. Below is a screenshot of the front body that has been UV mapped:

Screenshot of a lego man with superman symbol

I created a red cape for the lego superman and imported it to the lego man, I created an “Automatic Mapping” for the cape and used the “UV Texture Editor” as seen on the screenshot below:

Screenshot of a red cape in UV Texture Editor

After creating the UV map for the cape, I then dragged the UV map onto Photoshop. I coloured in the cape with a red colour and dragged the symbol onto the cape and resized the symbol so it is not too large to fit on to the cape. Below is a screenshot of it:

Screenshot of a red cape with the superman logo in photoshop with background coloured

After UV mapping the symbol onto the cape, I then applied the UV map onto the cape. Below is a screenshot of a cape that has been UV mapped:

Screenshot of a red cape UV mapped with a superman symbol

Below is a screenshot of a lego man, superman, that has been textured and UV mapped:

Screenshot of a lego man with texture

https://www.dropbox.com/s/qtuyd5nksl7gksa/Lego%20man%20version%202.zip

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